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BRIDGE

RESPONSES TO OPENINGS OF 1♦


If your partner has opened 1♦, his/her distribution could be almost anything. It is very important to find out more about that distribution, and in particular, to see if a fit in a major suit can be found.

The first requirement for a response is to have 6 DP or more for a response at the 1 level, and 10+ DP for a minimum response at the 2 level (except for the 3♦ response). Minimum point requirements are even higher for bidding after an interfering bid.

Responses are classified as responses to with no interference and with interference.

Responses to a 1♦ Opening with no Interference

Your bid  Requirements  Comments 
1♥/1♠ This is a forcing bid showing a 4+ card major suit. You may also have 4 cards in the other major. With 4-4 in the majors, bid 1♥ first. With 5-5 or 6-6 in the majors, bid 1♠ with 6-9 DP, and 1♥ with 10+ DP. With two unequal majors (6-5, 7-5, 7-6 or 8-5) bid the longer suit first.
1NT Denies a 4-card major suit or longer (4+), and promises 5-9 HCP. Should have a balanced or semi-balanced distribution.  
2♣ Forcing bid, showing 10+ HCP and at least a 4-card (but normally 5+) suit. Denies a 4-card major.  
2♦ This is a forcing bid showing at least 5 diamonds, and denies a 4+ card major. Promises 9+ HCP. Called an inverted minor single raise. An excellent way to decide between NT and minor-suit contracts.
2♥/2♠/3♣ These are all forcing bids (essentially to game). They promise nice 5+ card suits. Minimum points: 16 HCP.  
2NT Denies a 4-card major suit or longer (4+), and promises 10-11 HCP. Should have a balanced or semi-balanced distribution.  
3♦ This is a pre-emptive bid, showing 5-card support for diamonds and no more than 8 HCP. Lower point limit is determined by vulnerability. No 4+ card major suit. A complementary bid to the 2♦ inverted minor raise.
3♥/3♠/4♣ These are splinter bids, normally forcing to game. The suit bid shows a singleton or void, good 5-card support for diamonds and 13+ HCP. No 4+ card major.  
3NT The usual bid with 12+ HCP, no 4+ card major and well-distributed points.  
4♦ Forcing to 5♦ at least. Good 5+ card diamond support, no 4+ card major, 16+ SP and at least 3 MCCs. A slam try.
4♥/4♠/5♣ These are essentially pre-emptive bids with a 7+ card suit and 10+ HCP. With any perceived chance of 3NT (rather than 4♥, 4♠, 5♣ or slam), other bids should be made.
4NT Blackwood. Very strong try for 6♦ or 6NT. All you care about is how many Aces opener has.
5♦ You have the long suit and the points to play a game contract, but no more than 2 MCC.  

Responses to a 1♦ Opening after Interference

RHO action  Your bid  Requirements  Comments 
Double Pass Generally with 0-7 DP. See below.
Redouble This bid promises at least one 4-card major, and 8+ DP. Forcing  
1♥/1♠ 8+ DP and a 5+ card suit. May have 4 in the other major. Forcing. You may lie a bit with a nice 5-card suit, and bid it with 5-7 DP.
All other bids Same as above.  
1♥/1♠ Pass Generally with 0-7 DP.  
Double This forcing bid is the negative double, and generally shows 8+ DP and exactly 4 cards in the unbid major. If RHO bids 1♠, a double can even mean 5 hearts and 8-9 HCP (as you should not go to the 2 level with <10 points).  
1NT/2NT/3NT 8-9/10-11/12+ HCP but with some control of opponent's suit at the 1NT level and good control at the 2/3NT level. No 4+ cards in the unbid major.  
Cue-bid (e.g. 2♥ over 1♥) Shows a very strong hand (13+ SP) with 5+ diamond support and shortness in or strong control of the opponent's suit. Forcing.   
Other bids Same as above  
1NT Pass Generally with 0-9 DP.  
Double For penalties.  
2♣/2♥/2♠ 8+ DP, with 5-card suit.  
2♦ 5-8 DP, with 5-card support.  
2NT/3NT 10-11/12+ HCP. No 4-card major. You are a brave player!
3♦ 9+ DP, with 5-card support.  
Other bids Same as above  
2♣ Pass Generally with 0-7 DP.  
Double This is the "negative double", showing 10+ DP and asking for a 4-card major. Forcing.  
2♦ 5-8 DP, with 5-card support.  
2♥/2♠ 8+ DP, with 5-card suit.  
2NT/3NT 10-11/12+ HCP, with some control of clubs. No 4-card major.  
3♣ Cue-bid showing a strong hand with 5+ diamond support and singleton or void in clubs. Forcing.  
3♦ 9+ DP, with 5-card support.  
Most other bids Same as above  
Interference bids above 2♣ Pass If you are not strong enough to bid something or double.  
Double (a) At the 2- and 3-level this promises 10+ DP and an unbid 4-card major.  
Diamond bids Bid your strength if you can, otherwise pass or double. You should have 5+ diamonds and 10-12 SP for 3♦, 13-14 for 4♦ and 15+ for 5♦.  
Cue-bid (e.g. 1♦ - 2♥ - 3♥) Shows a strong hand with either 5+ diamond support or a biddable long suit. Forcing.  
New suit at minimum level 5-card suit and enough strength to bid at the level required. Unless already at game, forcing.  
New suit with jump shift 5-card suit and wishing to show extra strength. Unless already at game, forcing.  
NT bids Enough strength to bid at the level required. Opponent's suit is controlled.  



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